How to Be a Great GM: Running Role Playing Games With Excelllence 

This book is a How-to on running great Role Playing games. This is not the fool‘s guide. It is a text for making genuinely interested GMs into great GMs. The material can be implemented a chapter at a time to help a GM enhance an ongoing gaming experience without starting over. The book includes chapters on various aspects of running a Role Playing game such as Non-Player characters, props, prepping for a session, The illusion of Choice, and delivery. A bonus chapter addresses the issue of God and gaming. This long standing issue is discussed in a way that should be interesting to anyone who has ever encountered this debate. Persons who purchase the book may register on to receive a free bonus short story which stems from Pastor Dan‘s longstanding D&D(TM) camaign and updates (optional) about new books and materials.
Price:  $7.99
Quantity:  10